The first game my family has decided to delve into is Mighty Protectors, a.k.a. Villains and Vigilantes 3.0, a superhero RPG released in late 2017. This is the campaign we’re playing through as it unfolds, taking place in a loose analog of the universe described in the MP rules but with most characters, locations, and scenarios created by myself and my players.
In chronological order:
- Mighty Protectors Campaign Introduction (8/18/2018)
- Chapter 1 – Many Meetings (8/25/2018)
- Chapter 2 – Rifles in the Dark (8/31/2018)
- Chapter 3 – Pew-sy Riot (9/3/2018)
- Chapter 4 – Fortress of the Damp (9/8/2018)
- Chapter 5 – Base-ic Necessities (9/16/2018)
- Chapter 6 – West Virginia, There is a Saurid Claws (9/29/2018)
- Chapter 7 – A Breakout Success (10/5/2018)
- Chapter 8 – What Really Bugs Me About the Whole Thing (10/9/2018)
- Chapter 9 – BusierBody (10/9/2018)
- Chapter 10 – I’ve Never Meta Game I Couldn’t Beat – Introduction (10/9/2018)
- Chapter 10, Part I – Defeatus Interruptus (10/11/2018)
- Chapter 10, Part II – The Spire of Learning (10/11/2018)
- Chapter 10, Part II – The Crypts of Aobos (10/26/2018)
- Chapter 10, Part II – The Murkhold (10/28/2018)
- Chapter 10, Part III – Birn Tharin (11/9/2018)
- Chapter 10, Part IV – The Stormfort (12/10/2018)
- Chapter 11: Only Driven by a Little Old Lady on Sundays (1/20/2019)
- Chapter 12 – The Busiest of Bodies (2/5/2019)
- Chapter 13 – Cleanup, Aisle 7! (3/20/2019)
- Chapter 14: Oh Where, Oh Where Has Our Vinny Gone? (7/3/2019)
- Chapter 15 – Fallen Sentinels (7/7/2019)
- Chapter 16 – A Special Place Incel (7/18/2019)
- Chapter 17 – The Queen’s Gambit (7/28/2019)